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SilverShield
Cities

BARTHOLM by Jsera

bartholm202

Location- East of Bravil, across Niben Bay.

Buildings- The city of Bartholm contains a castle, an arena, an inn, a general store, chapel, stables, mages guild and 8 houses. The village of Slartholm consists of an inn, a general store, a blacksmith, barracks, alchemist tent and 3 houses.

Special Features- 150+ NPC's, 25+ Buildings, 1100+ voice files. A full arena, buy a player house. New voiced dialogue.

Things to do- You can: uncover a plot against the Count for Primo Victrix. (Bartholm), Igor offers Dark Brotherhood member's a contract. (Bartholm), Join the Bartholm Foreign Legion & defend the village of Slarthom from a Moarmer attack (Slartholm), Fight in the Arena and become Bartholm's Grand Champ (Bartholm), fight in daily free for all matches and defend your title once a week as Bartholm's Grand Champ. (Bartholm), take official paperwork to the Governor of Slartholm for Count Victrix (Bartholm), take random Dark Brotherhood contracts on citizens all over Cyrodiil. (Bartholm), collect books for Bartholm & Slartholm's literate citizens. (3 in Bartholm / 2 in Slartholm), assist Eranyon with Bartholm's ghost citizenry. (Bartholm), Help Grok gro-Hammer solve Bartholm's skooma problem. (Bartholm), Hunt escaped prisoners for Grok gro-Hammer. (Bartholm), Go hunting with Filthy Fargus in Bartholm. (Bartholm), Go hunting with Filthy Fahad in Slartholm. (Slartholm), Deliver meat for Fargus & Fahad. (Bartholm / Slartholm), Find a bottle of Rockville Rum for Loranil. (Bartholm), Resolve Ayne Drehl's unwanted house guest issue. (Bartholm), Rent a room at the Lodge or the Raw Bar. (Bartholm / Slartholm), Purchase a horse from Ra'jahd at Bartholm Stables (Bartholm / *Horse Armour not supported).

Quests- 19 different quests outlined above.

Bartholmint102

BJORNHEIM by Gazeup

Bjornheim102

Loc- In a new worldspace, on it’s own island. Reach the island through a ship in Anvil Bay.

Buildings- 24 buildings in total, a Castle, cathedral, lighthouse, fighter’s guild, mages guild, book store, weapons and armor store, clothing store and two inns.

Special Features- A fence in the city, two homes for the player, over 40 new NPCs including the cities own guard. New dialogue (not voiced), four caves.

Quests- Sharptooth, The White Swan , The Adventurer. Three quests to complete in this mod.

Bjornheimint102

DAMARASK by Polycrates

Damarask402

Location- Getting to Damarask: You need to have atleast 10 infamy points. Start the quest by walking from Leyawiin to Waters Edge where a man will talk to you and then attack. Search his body for note. Go where the note tells you and a dremora will give you a quest. Do the quest and he will give you a key to secret chamber behind the Bravil chapel that leads to the Damarask portal.

Buildings- 18 buildings in total. There is an apartment building, various homes for Damarasks citizens, a smith (no services), a temple to Lord Dagon, the clan council hall, and an arena where you can fight later in the quests. A player home, a two story tower with an imp gardian, a magical fountain and a bedroom.

Special Features- A few service providers including the bartender sells drinks and rents a room, an alchemist selling potions and ingredients, a mage buys/sells scrolls/soulgems/etc also sells spells and offers recharge of enchanted items, and a meat merchant who sells... meat.

Quests- Once in Damarask there are other quests.

Notes- Make sure you do the quests before playing Nights of the Nine.

Damarask902

SOLACE by Mealmoran/updated by Zenman

Solace02

Location- On the Yellow Road in county Leyawiin.

Buildings- Approx 15 buildings. Tavern, an inn, an alchemy shop.

Special Features- Very unique treetop city, stunning views, Solace city guards, new dialoque (not voiced, text on screen only).

Quests- There are two quests, the Adda quest and the Goblin quest. The Adda quest must be finished before you can finish the Goblin quest, talk to Harlen or Adda to get started.

Solaceint102
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